Chi-Tech
doc_VolumeMesher.h
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/** \defgroup LuaVolumeMesher Volume Meshers
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* \ingroup LuaMesh
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*
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* ## General Concepts
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*
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* A volume mesher generates cells (chi_mesh::Cell) which can be
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* either 2D polygons (chi_mesh::CellPolygon) or 3D polyhedrons
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* (chi_mesh::CellPolyhedron). All cell objects are pushed into
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* a vector located in a chi_mesh::MeshContinuum after creation.
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* Right now only a single continuum can be operated on and this is normally
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* by means of attaching a region to a solver. \n
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*
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* \n
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* Right now 2D meshes can be partitioned but the full 2D cell geometry
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* exists on each processor. This is mostly because of the way the extruder
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* works. This means that for a 2D problem a continuum will have ALL of the
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* cells (as fully defined cells), in every process, in the member
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* vector "cells" of the continuum.
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* The same can not be said for 3D extruded meshes where each process has all
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* the nodes but if cells are not local then only placeholders are uploaded.
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* Placeholders are basically the base class chi_mesh::Cell and contains only
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* the cell's partition_id and its centroid. The concept that these placeholders
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* are uploaded allows a sweeping order to figure out dependencies. A similar
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* strategy would have to be devised for using third-party meshes.\n
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*
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* \n
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* Global mesh references are maintained in chi_mesh::MeshContinuum::cells.
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* This contains the actual mesh object. Local indices are stored in
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* chi_mesh::MeshContinuum::local_cell_glob_indices and are the global indices
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* of local cells. Conversely the local indices, given a global index,
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* are stored in chi_mesh::MeshContinuum::glob_cell_local_indices.
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*
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* ## Extruder Mesher
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*/
framework
mesh
VolumeMesher
doc
doc_VolumeMesher.h
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