#include <chi_meshcontinuum_vertexhandler.h>
Manages a vertex map with custom calls.
Definition at line 12 of file chi_meshcontinuum_vertexhandler.h.
◆ GlobalIDMap
◆ begin() [1/2]
GlobalIDMap::iterator chi_mesh::VertexHandler::begin |
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◆ begin() [2/2]
GlobalIDMap::const_iterator chi_mesh::VertexHandler::begin |
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const |
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inline |
◆ Clear()
void chi_mesh::VertexHandler::Clear |
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◆ end() [1/2]
GlobalIDMap::iterator chi_mesh::VertexHandler::end |
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◆ end() [2/2]
GlobalIDMap::const_iterator chi_mesh::VertexHandler::end |
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const |
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◆ Insert()
void chi_mesh::VertexHandler::Insert |
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const uint64_t |
global_id, |
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const chi_mesh::Vector3 & |
vec |
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◆ NumLocallyStored()
size_t chi_mesh::VertexHandler::NumLocallyStored |
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const |
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◆ operator[]() [1/2]
◆ operator[]() [2/2]
const chi_mesh::Vector3 & chi_mesh::VertexHandler::operator[] |
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const uint64_t |
global_id | ) |
const |
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inline |
◆ m_global_id_vertex_map
std::map<uint64_t, chi_mesh::Vector3> chi_mesh::VertexHandler::m_global_id_vertex_map |
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private |
The documentation for this class was generated from the following file: