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Edge | chi_mesh::mesh_cutting::MakeUniqueEdge (const Edge &edge) |
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Edge | chi_mesh::mesh_cutting::MakeEdgeFromPolygonEdgeIndex (const std::vector< uint64_t > &vertex_ids, size_t edge_index) |
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chi_mesh::Vector3 | chi_mesh::mesh_cutting::GetEdgeCentroid (const Edge &edge, const chi_mesh::MeshContinuum &grid) |
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void | chi_mesh::mesh_cutting::PopulatePolygonFromVertices (const MeshContinuum &mesh, const std::vector< uint64_t > &vertex_ids, chi_mesh::Cell &cell) |
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bool | chi_mesh::mesh_cutting::CheckPolygonQuality (const MeshContinuum &mesh, const chi_mesh::Cell &cell, bool check_convexity=false) |
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void | chi_mesh::mesh_cutting::CutPolygon (const std::vector< ECI > &cut_edges, const std::set< uint64_t > &cut_vertices, const Vector3 &plane_point, const Vector3 &plane_normal, MeshContinuum &mesh, chi_mesh::Cell &cell) |
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bool | chi_mesh::mesh_cutting::CheckPolyhedronQuality (const MeshContinuum &mesh, const chi_mesh::Cell &cell, bool check_convexity=false) |
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std::set< size_t > | chi_mesh::mesh_cutting::FindNeighborFaceIndices (const std::vector< std::vector< uint64_t > > &proxy_faces, size_t face_index) |
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std::vector< Edge > | chi_mesh::mesh_cutting::FindNonManifoldEdges (const std::vector< std::vector< uint64_t > > &proxy_faces) |
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std::vector< Edge > | chi_mesh::mesh_cutting::StitchEdgesEndToEnd (const std::vector< Edge > &edges) |
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void | chi_mesh::mesh_cutting::PopulatePolyhedronFromFaces (const MeshContinuum &mesh, const std::vector< std::vector< uint64_t > > &raw_faces, chi_mesh::Cell &cell) |
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void | chi_mesh::mesh_cutting::Cut3DCell (const std::vector< ECI > &global_cut_edges, const std::set< uint64_t > &number, const Vector3 &plane_point, const Vector3 &plane_normal, double float_compare, MeshContinuum &mesh, chi_mesh::Cell &cell, bool verbose=false) |
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void | chi_mesh::mesh_cutting::CutMeshWithPlane (MeshContinuum &mesh, const Vector3 &plane_point, const Vector3 &plane_normal, double merge_tolerance=1.0e-3, double float_compare=1.0e-10) |
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